Cleaver
Developed game for the undergraduate thesis at "Faculdade Impacta
Tecnologia"
Date of Conclusion : December 2018
Developed game for the undergraduate thesis at "Faculdade Impacta
Tecnologia"
Date of Conclusion : December 2018
Developed game for the undergraduate thesis at "Faculdade Impacta
Tecnologia" themed evironmental sustentability
Date of Conclusion : December 2017
Game developed in 24 hours for an presentation in FATEC São Caetano do Sul. developed in ActionScript3.
A Game about creation, the void, where your objective is to survive and evolve. Being developed in Lua/Love2D, with no date to be released.
Game developed for the 9º CET Traffic education Award. Developed for HTML using Construct 2.
Game developed for the Survive The Game Jam 2, used Unity as development tool and exported to Windows.
Game developed for the Survive The Game Jam 2, used Unity as development tool and exported to Windows.
Game developed for the ResistJam, used Unity as development tool and exported to Windows.
Game developed for the 2014 Global Game Jam, i've participation in programming with the Flaming Pigeon group. Developed in Haxe and exported for HTML5 and Flash(.swf)
Game developed for the GMTK Jam 2017, with Diego Garcia, used Unity as development tool and exported to Windows.
Participation in Level Design of The Last Potato developed for the
undergraduate thesis at "Faculdade Impacta Tecnologia"
Developers : Alex Arroyo, Yudi Ishikawa, Caio Gaia
Humoristic game that plays with the comments made in the G1 news feed. Developed in HTML5, CSS3, Bootstrap and JQuery
Space Shooter game developed for the college, with hard difficulty and very challenging. Developed in Java.
Puzzle/Platform game that plays with the resizing of the browser window. Developed in HTML5, CSS3 and Javascript
Game developed for the 365Indies Game Jam 2017 themed as "Death is useful", Puzzle game where you need to die to solve problems. Developed in Unity3D C# and exported for Windows.
Prototype of an Multiplayer (2 Players) where the player need to
construct a tower with the selected numbers, with an intention to
prevent the other player to keep playing, making it lose.
Made in HTML5 for Smartphones.